I didn't find an appropiate solution so I try to improve speed doing this:

- Using default vector render instead of SVG2. With this, features are
painted when they are in the viewport.
- Changing my zoom. Now, I start in a high zoom level. At first, I was
setting up "zoomToExtent" to my map bounds but the problem was that I was
getting the whole map with all features (2000), very slow when the user
wanna change zoom level.

If someone knows a better solution I will appreciate it! xD
Thanks,
ggarcia.

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