Derek Pressnall skrev:
Your idea is novel (to me), but the following seems more useful for text input:
http://www.strout.net/info/ideas/hexinput.html

The main difference with my idea is that when you press the center of
a button, you woudn't need to drag your finger/stylus off the button,
just a small amount to one side or the other.  With this, you can
actually press a button and roll your finger one way or the other to
select different characters, with a motion similar to wiggling a
physical button.  For feedback, I'd suggest having the button's 3D
shadow animated to shift to one side or the other to reflect the
direction that the button is wiggling.

Still think You shuld check out the octakey demo. It does exactly this (- 3D effects, but they probably useless is the finger will hide them):

http://projects.openmoko.org/projects/finger-keyboard/

Oh, and I'd also suggest limiting the number of directions that you
can come off a particular button.  The higher number of directions,
the more likelyhood of having an input error.  I think a 4-way would
be much more accurate than a 6-way pattern.  But I'd have to
experiment with both in order to see if there is that big of a
difference.

octakey is 8-way, but optimized for up, down, left, right. To reliable do diagonal drags the drag need to be longer.

/LaH


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