> -----Original Message-----
> 
> > I would be very interested in getting on what we would lose 
> by going 
> > shader
> 
> Performance.... Our experience is that the shader emulating 
> the fixed pipeline is *much* slower than the actual fixed pipeline.
> 
> Cheers,
> 
> 
>   Toni
> 

I don't think that will be that much of a problem with upcoming hardware
generations.

I can imagine that upcoming cards/drivers won't have hardware fixed-function
pipelines any longer but emulating those in the driver anyway (via shaders).

It's only an assumption but for me this would be the straight-forward way of
graphics-hardware-evolution ;)

Just my 2c!
Thomas



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