Hello all,
  I'm working on building OpenSG 2.0 (fcptr_stable_jun07 checked out today) but 
ran into an unresolved external error with testBackgroundLoader. I modified the 
SConstruct to include the "system" path for Boost (as suggested by the mail 
archives), but it's still getting the paths wrong. The build system is 
expecting "testBackgroundLoader.obj" to be in a directory of the same name 
(minus the ".obj") which doesn't exist. I could always make the directory and 
manually move the file to the right location, but would like to find the source 
of the problem. Unfortunately, I could not find where the SCONs file needs to 
be modified for this.
Any hints on where to look?

./scons.bat BoostBaseDir="C:\Development\Boost" glut="C:\Development\OpenGL" 
glut_incdir="C:\Development\OpenGL" glut_libdir="C:\Development\OpenGL" 
enable_unittests=false var_arch=ia32 var_type=debug MSVS_VERSION=8.0

Thanks

E.


---
Eric Maslowski
Research Computer Specialist
Autodesk 3D Studio Max Certified Trainer
University of Michigan 3D Lab

email: [EMAIL PROTECTED]<mailto:[EMAIL PROTECTED]>
office: 734-615-9699
mobile: 734-730-9904

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