Hello Erik,
Maslowski, Eric wrote:
> Hello all,
>
> I'm working on building OpenSG 2.0 (fcptr_stable_jun07 checked out
> today) but ran into an unresolved external error with
> testBackgroundLoader. I modified the SConstruct to include the "system"
> path for Boost (as suggested by the mail archives), but it's still
> getting the paths wrong. The build system is expecting
> "testBackgroundLoader.obj" to be in a directory of the same name (minus
> the ".obj") which doesn't exist.
could you please send the compiler command line and error message, right
now I'm not quite sure I understand all the details.
> I could always make the directory and
> manually move the file to the right location, but would like to find the
> source of the problem. Unfortunately, I could not find where the SCONs
> file needs to be modified for this.
>
> Any hints on where to look?
>
> ./scons.bat BoostBaseDir="C:\Development\Boost"
> glut="C:\Development\OpenGL" glut_incdir="C:\Development\OpenGL"
> glut_libdir="C:\Development\OpenGL" enable_unittests=false var_arch=ia32
> var_type=debug MSVS_VERSION=8.0
the glut paths look a bit unusual, do you really have headers and lib(s)
in the same directory ?
regards,
Carsten
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