Hi, Carsten Neumann wrote: > Hi Gerrit, > > I'm trying to port the latest version of the ClipPlaneCaps tutorial > Johannes Brunen contributed to 2.0, but runnning into a small problem: > there is no StateSortingGroup any more. > I thought I could just replace them with Stages (using SimpleStages with > PassiveBackground I can have them both render into the framebuffer), but > that has the problem that a stage seems to cause a full state reset, > i.e. you start with no materials in the origin of the world coordinate > system. Is there a way to have a stage inherit the state so far, or is > there something that would be a better fit? Should we introduce > something like a "grouping stage" that essentially just groups a subtree > into a pass? >
I'll have a look. kind regards, gerrit ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Opensg-core mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-core
