Hi all,
There seems to be a subtle problem with the CMake build of OSGContribCSM. If
one tries to build OSG2 by calling cmake just once, it fails with the
following error:
[Linux] Source/Contrib/ComplexSceneManager/OSGCSMNativeWindowBase.cpp:63:32:
error: OSGCSMNativeWindow.h: No such file or directory
[Windows] Source\Contrib\ComplexSceneManager\OSGCSMNativeWindowBase.cpp(63)
: fatal error C1083: Cannot open include file: 'OSGCSMNativeWindow.h': No
such file or directory
Then if you simply call "cmake && (n)make" again, the build will complete
successfully. Calling cmake twice in a row also seems to fix the probem.
I couldn't find anything suspicious in the ContribCSM CMake files. Is this
intentional or known behaviour?
Thanks,
Thiago
------------------------------------------------------------------------------
This SF.net email is sponsored by:
SourcForge Community
SourceForge wants to tell your story.
http://p.sf.net/sfu/sf-spreadtheword
_______________________________________________
Opensg-core mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-core