Hi Carsten,
I am sorry. This is what I am getting now:
[Session started at 2007-05-15 18:12:55 +0200.]
INFO: create SharedObjectHandler
INFO: construct SharedObject Application
INFO: SO : Application | 0x7b35240
INFO: Object Application | 0xfffffffe
INFO: OSGTM : got table lock 0x7b352c0
INFO: OSGTM : create -OSGThread- app thread
INFO: OSGTM : got application thread 0x7b35330
INFO: OSGFieldContainerPtrBase init
INFO: init singleton FieldContainerFactory
INFO: OSGFieldContainerFactory init pending types
INFO: DVRVolume::DVRVolume(void) this: 0x8041608
FCPtr Dump :
Id : 74
Storage : 0x8041608
RefCount : 0
DVRVolume at 0x8041608
renderMaterial: FCPtr 0x0x80416a8:NullFC
textureStorage: FCPtr 0x0x8041700:NullFC
DVRVolume end 0x8041608
INFO: DVRVolume::DVRVolume(void) this: 0x8041748
FCPtr Dump :
Id : 0
Storage : 0x8041748
RefCount : 0
DVRVolume at 0x8041748
renderMaterial: FCPtr 0x0x80417e8:NullFC
textureStorage: FCPtr 0x0x8041840:NullFC
DVRVolume end 0x8041748
INFO: DVRVolume::DVRVolume(void) this: 0x804d808
FCPtr Dump :
Id : 173
Storage : 0x804d808
RefCount : 0
DVRVolume at 0x804d808
renderMaterial: FCPtr 0x0x804d8a8:NullFC
textureStorage: FCPtr 0x0x804d900:NullFC
DVRVolume end 0x804d808
INFO: DVRVolume::DVRVolume(void) this: 0x804d9ac
FCPtr Dump :
Id : 0
Storage : 0x804d9ac
RefCount : 0
DVRVolume at 0x804d9ac
renderMaterial: FCPtr 0x0x804da4c:NullFC
textureStorage: FCPtr 0x0x804daa4:NullFC
DVRVolume end 0x804d9ac
(1|0)
INFO: Init VRMLWriter
WARNING: Window::getFunctionByName: Couldn't get function
'glBindFramebufferEXT' for Window 0x7b7f2d8.
WARNING: Window::getFunctionByName: Couldn't get function
'glFramebufferTexture2DEXT' for Window 0x7b7f2d8.
WARNING: Window::getFunctionByName: Couldn't get function
'glCheckFramebufferStatusEXT' for Window 0x7b7f2d8.
WARNING: Window::getFunctionByName: Couldn't get function
'glDrawBuffers' for Window 0x7b7f2d8.
WARNING: Window::getFunctionByName: Couldn't get function
'glDeleteFramebuffersEXT' for Window 0x7b7f2d8.
WARNING: Window::getFunctionByName: Couldn't get function
'glActiveTexture' for Window 0x7b7f2d8.
WARNING: Window::getFunctionByName: Couldn't get function
'glMultiTexCoord2f' for Window 0x7b7f2d8.
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
thanks so far,
Michael
Am 15.05.2007 um 17:31 schrieb Carsten Neumann:
> Hello Michael,
>
> Michael Schwier wrote:
>> Hi Carsten,
>>
>> i did this in the main to get the debug out:
>> osgLog().setLogLevel(LOG_DEBUG,true);
>
> from the log below I guess you call this after osgInit. This is,
> unfortunately, too late, as the stuff I'd like to take a look at is
> printed during osgInit. Please try moving the above line before
> osgInit
> (I think this is safe) or use the environment variable (or did you try
> that and it did not work ?)
>
> Thanks,
> Carsten
>
>
>> i hope that was ok so far. unfortunateley i don't get anything
>> besides:
>>
>> [Session started at 2007-05-15 16:35:02 +0200.]
>> WARNING: Window::getFunctionByName: Couldn't get function
>> 'glBindFramebufferEXT' for Window 0x7b7f298.
>> WARNING: Window::getFunctionByName: Couldn't get function
>> 'glFramebufferTexture2DEXT' for Window 0x7b7f298.
>> WARNING: Window::getFunctionByName: Couldn't get function
>> 'glCheckFramebufferStatusEXT' for Window 0x7b7f298.
>> WARNING: Window::getFunctionByName: Couldn't get function
>> 'glDrawBuffers' for Window 0x7b7f298.
>> WARNING: Window::getFunctionByName: Couldn't get function
>> 'glDeleteFramebuffersEXT' for Window 0x7b7f298.
>> WARNING: Window::getFunctionByName: Couldn't get function
>> 'glActiveTexture' for Window 0x7b7f298.
>> WARNING: Window::getFunctionByName: Couldn't get function
>> 'glMultiTexCoord2f' for Window 0x7b7f298.
>> AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>> The "AHHH" indicates that I have a NullFC after creating the
>> GeoPTypesPtr. The warnings are a complete different problem and
>> should
>> have nothing to do with the creation of the geometry node :-/ I guess
>> this is not what you expected. I am running with the debug libs of
>> OSG,
>> though I am sometimes not sure if xCode isn't tricking me (well
>> the path
>> points only to the debug libs and the libraries i added are also
>> debug).
>>
>> Michael
>>
>>
>> Am 14.05.2007 um 19:02 schrieb Carsten Neumann:
>>
>>> Hello Michael,
>>>
>>> Michael Schwier wrote:
>>>> I was trying to debug the code but the xCode Debugger (wich is
>>>> actually
>>>> gnu's gdb as far as i know) gives me a hard time. It seems to
>>>> depend
>>>> more on luck if it shows me a code line that is actually processed,
>>>> never saw such a bad debugger ... well still it might be me doing
>>>> something wrong, but i just don't get into really debugging the
>>>> code, so
>>>> I don't know whats happening down in the create() :-/ But I'll keep
>>>> trying ...
>>>
>>> as Marcus already mentioned, this looks like there might be a
>>> problem
>>> with the prototypes. If you are using debug libs, can you set the
>>> environment variable OSG_LOG_LEVEL to DEBUG and capture the
>>> output to a
>>> file. The startup logging might give some clue. The file will
>>> probably
>>> be huge, so it might be necessary to compress it or you won't be
>>> able to
>>> send it to the list -- or you can send it to me privately:
>>> carsten_neumann AT gmx DOT net
>>>
>>> Thanks,
>>> Carsten
>>>
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