Hi Andreas,
unfortunateley your suggestion didn't make a difference, still
crashes at the same line :-/
Michael
Hi Michael,
quite strange what happens if you replace
GeoPTypesPtr type = GeoPTypesUI8::create();
with
GeoPTypesUI8Ptr type = GeoPTypesUI8::create();
Andreas
Hello,
I am again with problems on a mac. I am trying to set up a
geometry node
with GL_QUAD_STRIP. Compiles fine and crashes during runtime on the
indicated line:
//now create the geometry node
GeoPTypesPtr type = GeoPTypesUI8::create();
beginEditCP(type, GeoPTypesUI8::GeoPropDataFieldMask);
type->addValue(GL_QUAD_STRIP); <-------------------- here it
crashes
on runtime
endEditCP(type, GeoPTypesUI8::GeoPropDataFieldMask);
The only info I get is: Program received signal: "EXC_BAD_ACCESS". I
don't know if the GL constant is the problem or if the "addValue" is
causing the trouble? And the xCode debugger isn't really helpfull
with
determining whats actually happening (oh how I miss Visual
Studio ;-).
Michael
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Michael Schwier, Universität Paderborn , Fach Informatik, Warburger
Strasse 100, D-33098 Paderborn, Deutschland
Tel. (0049) (0) 5251 / 60-4272 oder Frau Haupt unter -3312. Für Fax
-3530 benutzen. http://www.upb.de/cs/ag-domik
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University of Paderborn, Department of Computer Science, Warburger
Strasse 100, D-33098 Paderborn, Germany
Telephone +49 / 5251 / 60-4272 or Mrs. Haupt +49 / 5251 / 60-3312.
For Fax use -3530. http://www.upb.de/cs/ag-domik
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