Hi, I'm working on a clustered application which is giving me some problems with the ColorBufferViewport. The render server works fine with the StereoBuferViewport but it doesn't seem to handle ColorBufferViewport. I'm not sure what viewport it actually uses but it isn't stereo. Anybody encountered this problem before?
Also, it seems in my app that the render server viewport is not receiving the correct Traversal Mask. I have tried using specific begin/endEdit TravMaskFieldMask in the client but to no avail. Any suggestions? /Rune ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id=1356&alloc_id=3438&op=click _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
