On Tuesday 09 March 2004 09:44, Enrico Borrione wrote:
> hi all,
> just a quick question, I know that opensg has facilities to load
> OpenGL's vertex and fragment programs, but i'd like to know whether it
> supports even more complex shading languages (expecially GLSlang).

AFAIK currently not. But this is much more a driver related problem. nvidia 
does currently not support OpenGL 1.5 which is needed for GLSlang. 3DLabs 
have been the first to release support for it, regarding ATI I cannot comment 
(don't have such a card).

But you can be sure that support for it will show up pretty fast when nvidia 
release a working driver for OpenGL 1.5

Regards

Matthias



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