On Tuesday 09 March 2004 09:44, Enrico Borrione wrote: > hi all, > just a quick question, I know that opensg has facilities to load > OpenGL's vertex and fragment programs, but i'd like to know whether it > supports even more complex shading languages (expecially GLSlang).
AFAIK currently not. But this is much more a driver related problem. nvidia does currently not support OpenGL 1.5 which is needed for GLSlang. 3DLabs have been the first to release support for it, regarding ATI I cannot comment (don't have such a card). But you can be sure that support for it will show up pretty fast when nvidia release a working driver for OpenGL 1.5 Regards Matthias ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
