Hi Dirk,
Sorry to be so late to answer but I found out the problem :
Actually, my application used two OpenSG threads (one for glut and an
other for my application) with two differents aspect ids.
So the glut thread called the apply method from the change list of the
application
thread to update the the current scene graph.
But in the latest version, it does not work. I don't know if it is a
bug but
I wanted to signal you this change.
Now, I 'm using only one aspect id and that works very well !!!
regards,
Jean-Marie
Dirk Reiners wrote:
Hi Jean-Marie,
On Fri, 2004-03-05 at 05:11, Jean-Marie Houssay wrote:
Hi,
I am currently trying to execute my appplication using the latest
dailybuild version
but there is no rendering in the window.
Here's the execution log :
WARNING: Window::getFunctionByName: Couldn't get function
'glCombinerStageParameterfvNV' for Window 0x8405094.
Note : My application was previously compiled with OpenSG 1.2.0 and I
never had this problem.
Unless you're using nVidia's RegisterCombiners that warning shouldn't
affect you. And it shouldn't happen anyway, especially using the new
version. What hardware and which drivers are you running?
Can you please set OSG_LOG_LEVEL to debug and send us the full output of
the program? Maybe that helps. Otherwise no rendering can have any
number of reasons, I'd need to get a better idea of what the program
does before I can make an educated guess.
Dirk
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