Hi, On Wed, 2004-04-07 at 16:10, Daniel Grest wrote: > Gerrit Voss wrote: > > Hi, > > > > On Thu, 2004-04-01 at 19:52, Gerrit Voss wrote: > > > >>Hi, > >> > >>On Thu, 2004-04-01 at 19:45, Daniel Grest wrote: > >> > >>>Hello again, > >>> > >>>First of all, thanks for the quick reply and changes. > >>>I checked out and compiled (again) today with gv-beta. > >>>Unfortunately I cant see a modulation effect when setting a material. > >>>Textures are applied always in REPLACE mode... > >>> > >>>I am not setting a light in the VRML file, but use only the SceneManager > >>>light, may that be a problem ? > >> > >>normally not, I'll have a look, but it might take a short amount of time > >>as I have to recompile this loader. > > > > > > ok, looking at the code was enough. It seems to be a bug of the loader, > > is there a reason you switched ??. I'll try to fix this as soon as > > possible. Hope you can stay with the old loader until than. > I switched to the experimental, beacuse the standard loader doesnt't > handle transparent .png right (no transpareny...)? Or is my student > doing something wrong ? ;) And what about LOD? > > So i would be really happy to see the exp loader handling lit and unlit > materials!
for textures it should work now I just commited the changes. Sorry for the delay. gerrit ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users