Hi,

On Wed, 2004-04-07 at 16:10, Daniel Grest wrote:
> Gerrit Voss wrote:
> > Hi,
> > 
> > On Thu, 2004-04-01 at 19:52, Gerrit Voss wrote:
> > 
> >>Hi,
> >>
> >>On Thu, 2004-04-01 at 19:45, Daniel Grest wrote:
> >>
> >>>Hello again,
> >>>
> >>>First of all, thanks for the quick reply and changes.
> >>>I checked out and compiled (again) today with gv-beta.
> >>>Unfortunately I cant see a modulation effect when setting a material.
> >>>Textures are applied always in REPLACE mode...
> >>>
> >>>I am not setting a light in the VRML file, but use only the SceneManager 
> >>>light, may that be a problem ?
> >>
> >>normally not, I'll have a look, but it might take a short amount of time
> >>as I have to recompile this loader.
> > 
> > 
> > ok, looking at the code was enough. It seems to be a bug of the loader,
> > is there a reason you switched ??. I'll try to fix this as soon as
> > possible. Hope you can stay with the old loader until than.
> I switched to the experimental, beacuse the standard loader doesnt't 
> handle transparent .png right (no transpareny...)? Or is my student 
> doing something wrong ? ;)   And what about LOD?
> 
> So i would be really happy to see the exp loader handling lit and unlit 
> materials!

for textures it should work now I just commited the changes. Sorry for
the delay.

gerrit




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