Hi there,
What Andreas is trying to tell you here (without saying it), is that now might be a good time to think about switching to GLSL. ;)
Yep, that's what I was thinking about, too. And above that, it looks like the main advances are happening in Experimental/SHL anyway...;) But we're still unsure about the current driver's support of the "non-3Dlabs-cards", especially Nvidia in our case. What are the experiences? Is the support (for both Windows and Linux) still at the beginning or do they already provide the same feature set as the "established" shading languages...?
BTW: Is there a specific reason why CGChunk is in OpenSG's Contrib directory while SHL is in Experimental? Or is this just unintentional "legacy"?
Thanks a lot, Matthias ------------------------------------------------------- SF.Net email is sponsored by Shop4tech.com-Lowest price on Blank Media 100pk Sonic DVD-R 4x for only $29 -100pk Sonic DVD+R for only $33 Save 50% off Retail on Ink & Toner - Free Shipping and Free Gift. http://www.shop4tech.com/z/Inkjet_Cartridges/9_108_r285 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
