On Thu, 2005-02-10 at 05:57, Kornelia Ganglbauer wrote:
> Hallo!
>
> Do any possibilities exist to determine the last visible points(perhaps the
> edges) of my scene. I do not find a solution.
Given that we're in a 3D space the visible area is bounded by a frustum,
so I'm not sure which points you're looking for. You can get the frustum
from the Camera (OSGFrustum frust; camera->getFrustum(frust,
viewport);), and as Manfred mentioned it depends on the Viewport for
image aspect ratio.
I hope the frustum gives you the info you need, but to answer that I'd
like a better idea of what you want to do.
Hope it helps
Dirk
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