Hi, I think what I have in mind (and how I implemented it) is too specialized to integrate it in MaterialDrawable.
Björn --- Dirk Reiners <[EMAIL PROTECTED]> schrieb: > > Hi Bjoern, > > On Fri, 2005-02-18 at 03:42, Björn Harmen Gerth > wrote: > > Hello, > > > > okay, I have the feeling my question is not quite > new. > > In case there has already been a thread in this > > mailing list covering the topic, please send me > simply > > the subject of that thread. > > > > How about using multiple materials in one > NodeCore? Is > > there a reason against it? > > I think conceptually this belongs into the Material, > not the NodeCore. > But the RenderAction is not flexible enough to > support this yet. So if > you need it now I could live with adding the changes > you propose to the > MaterialDrawable, but that would go away once the > RenderAction is > updated. So if you want to change it and send me the > patch, please do. > > Note however that the interfaces are a little > different than your > pseudocode. Nothing big, you'll see. > > Yours > > Dirk > > > > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT > Products from real users. > Discover which products truly live up to the hype. > Start reading now. > http://ads.osdn.com/?ad_ide95&alloc_id396&op=click > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > ___________________________________________________________ Gesendet von Yahoo! Mail - Jetzt mit 250MB Speicher kostenlos - Hier anmelden: http://mail.yahoo.de ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
