Hello Dirk,
I'm not awake since yesterday... I should take holidays. I did a mistake
as I explaned my problem. I do it once again:
I have a problem with the ClippingPlaneChunk. Here is an exemple of my SG:
Root
-> Node1
-> Node2
-> Node3
Quite simple...
I would like to clip each object with its own plane. I gave to the
material of Node1 a ClipPlaneChunkPtr, another one to the Material of
Node2, and so on. If I enable the ClipPlaneChunkPtr of Node1, only Node1 is being clipped.
That's what I wanted but if the ClipPlaneChunkPtr of Node1 and 2 are enabled, the
clipping plane of Node2 is not taken into account and Node1 and 2 are
clipped with the ClipPlaneChunkPtr of Node1.
May I sen you the test code to [EMAIL PROTECTED] ?
Vincent
Dirk Reiners wrote:
Hi Vincent,
On Mon, 2005-04-11 at 15:52 +0200, Vincent Honnet wrote:
Hello,
I have a problem with the ClippingPlaneChunk. Here is an exemple of my SG:
Root
-> Node1
-> Node2
-> Node3
Quite simple...
I would like to clip each object with its own plane. I gave to the
material of Node1 a ClipPlaneChunkPtr, another one to the Material of
Node2, and so on. If I enable the ClipPlaneChunkPtr of Node1, Node1
Node2 and Node3 are clipped but not only Node1. If the ClipPlaneChunkPtr
of Node2 is enabled and the other disabled, then Node2 and 3 are
clipped. If the ClipPlaneChunkPtr of Node1 and 2 are enabled, the
clipping plane of Node2 is not taken into account and Node1 and 2 are
clipped with the ClipPlaneChunkPtr of Node1.
Is it possible to clip only one object with a ClipPlaneChunkPtr ?
Yup, that should just work the way you're doing it. I looked at the
ClipPlaneChunk code, but couldn't see anything that would give your
effect.
Could you make an example similar to a tutorial that I could try?
Thanks
Dirk
--
Vincent Honnet
Photographie und Software Service
Mariahilfstr. 15
52062 Aachen
E-Mail: [EMAIL PROTECTED]
Tel.: 0241 400 8882
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