Hi Mike, On Sat, 2005-04-16 at 17:05 -0700, mike penick wrote: > We are having trouble with rendering order especially with translucent > objects. > > Examples: > 1) We have tree models where the trunk renders in front of the leaves. > 2) Our fire particle systems renders behind our trees instead of > blending on top of them. > > How do we make thing render in a specific order? Is this even possible?
By default transparent objects are rendered last and back to front. The operative word here is objects, i.e. if all your leaves are one big objects, the sorter might decide that they are behind the trunk. You can manipulate it manually by setting the sortKey of the Material used to something bigger than 0. The bigger, the later it's rendered. Hope it helps Dirk -- -- Dirk Reiners OpenSG Forum [EMAIL PROTECTED] -- The OpenSG Open Source Scenegraph: http://www.opensg.org -- Join the list at http://lists.sf.net/lists/listinfo/opensg-users ------------------------------------------------------- This SF.Net email is sponsored by: New Crystal Reports XI. Version 11 adds new functionality designed to reduce time involved in creating, integrating, and deploying reporting solutions. Free runtime info, new features, or free trial, at: http://www.businessobjects.com/devxi/728 _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users