Have you looked at Tutorials/05geometry.cpp? It shows how to manipulate vertex positions in Geometry core.
On 6/1/05, Jacques-Andre Boulay <[EMAIL PROTECTED]> wrote: > > Hi, > > I know how to iterate inside the triangles of a geometry, but does somebody > know > how to iterate inside each vertex of a geometry? I need to adapt the > positions > of all the points that forms my geometry (without regard of the primitives). > > Thanks in advance > JA > > > ------------------------------------------------------- > This SF.Net email is sponsored by Yahoo. > Introducing Yahoo! Search Developer Network - Create apps using Yahoo! > Search APIs Find out how you can build Yahoo! directly into your own > Applications - visit http://developer.yahoo.net/?fr=offad-ysdn-ostg-q22005 > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > -- Terry Welsh - mogumbo 'at' gmail.com www.reallyslick.com | www.infiscape.com | www.vrsource.org ------------------------------------------------------- This SF.Net email is sponsored by Yahoo. Introducing Yahoo! Search Developer Network - Create apps using Yahoo! Search APIs Find out how you can build Yahoo! directly into your own Applications - visit http://developer.yahoo.net/?frÿfad-ysdn-ostg-q22005 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
