Hi, I know how to iterate inside the triangles of a geometry, but does somebody know how to iterate inside each vertex of a geometry? I need to adapt the positions of all the points that forms my geometry (without regard of the primitives).
Thanks in advance JA ------------------------------------------------------- This SF.Net email is sponsored by Yahoo. Introducing Yahoo! Search Developer Network - Create apps using Yahoo! Search APIs Find out how you can build Yahoo! directly into your own Applications - visit http://developer.yahoo.net/?fr=offad-ysdn-ostg-q22005 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
