Hi Joerg,
thanks for the hint I fixed it.
Andreas
Hi all!
There is a problem with MaterialDrawable::setMaterial.
Let's say we are doing something like this:
--cut----------------------------
GeometryPtr geo = Geometry::create();
MaterialDrawablePtr md = MaterialDrawablePtr::dcast(geo);
beginEditCP(md);
md->setMaterial(myGlobalMaterial);
endEditCP(md);
--cut----------------------------
The problem with this code is that MaterialDrawable::setMaterial won't
call addRefCP on myGlobalMaterial. But the destructor of Geometry calls
subRefCP on the material. That produces a crash when deleting the scene
graph which is nice to debug...
possible Solutions are:
(1) The setMaterial method of MaterialDrawable becomes virtual.
or
(2) The setMaterial method of MaterialDrawable calls setRefdCP.
Regards,
Joerg.
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