Hi Oliver,
On Wed, 2005-08-10 at 23:05 +0200, Oliver Kutter wrote:
>
> Now I have sperate TextureChunks, but that works partially only. Am I
> right, that I have to remove the old TextureChunks (->subChunk) and add
> the new ones (->addChunk)? But what happend to these old ones? Are they
> deleted, when they are remove from the scene? Do I have to re-create them?
If you use RefPtr to store them in your part of the program they should
not get deleted, you should be able to just use them again.
Dirk
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