Hi, got a problem with my texture coordinates. I'm using as base the example 23videotexturebackground.cpp. There are two test which check the "texture_rectangle" and the "texture_non_power_of_two" extensions. On a certain machine those two test return false but the generated texture coordinates 720.0/1024.0, 576.0/1024.0 (a PAL image in the next power of two texture) are wrong and should be 1.0, 1.0 for some reason (when I set those cords manually it looks correct). The only difference to the test program is that I use a passive window.... Any suggestions? Are there any other extensions I should/can check?
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