Hi,
just catch the expection
catch(OSG_STDEXCEPTION_NAMESPACE::exception &e)
{
SLOG << e.what() << endLog;
delete server;
osgExit();
}
there is an example in the 12ClusterServer.cpp tutorial.
Andreas
Hi guys,
we are using a multidisplaywindow in a stereo application running on a cave.
Everything works fine BUT when I shutdown
the client, all the 4 servers crash throwing a osgSocketException of type econnreset.
Please help me! How can I stop all the servers in a clean way?
Thanks for help
Prof. Antonio Lioy
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