Hi,

just catch the expection

catch(OSG_STDEXCEPTION_NAMESPACE::exception &e)
    {
        SLOG << e.what() << endLog;
        delete server;
        osgExit();
    }

there is an example in the 12ClusterServer.cpp tutorial.

Andreas

Hi guys,
we are using a multidisplaywindow in a stereo application running on a cave. 
Everything works fine BUT when I shutdown
the client, all the 4 servers crash throwing a osgSocketException of type econnreset. Please help me! How can I stop all the servers in a clean way?

Thanks for help

Prof. Antonio Lioy



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