Hello,
> > What else can I try to get this figured out? I'll try to checkout the
> > files from CVS and compile that in the next few days, but I think it
> > will take some time to compile and might not even work then!
I ended up compiling the OpenSG from CVS (it took less time that I thought) and
the program still segfaults. I conformed that I am indeed linking against the
right library, but it doesn't seem to make a difference.
> currently I don't have a real idea. I inspected the code of this example
> and it simply loads a file and displays it. There is not special magic
> inside except that the load-Function does not call any default
> optimization.
Well, I guess I'll have to hope that ATI releases better drivers soon... if that
well even make a difference at all...
For now, is there a way (with OpenSG or another way) that I can check if the
program is running on an ATI or other card? That way I could just not use
shaders on the wrong cards for now, without having to compile different
programs for the two.
Thanks for all your help in this Matthias,
J-S
--
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Jean-Sebastien Guay [EMAIL PROTECTED]
http://whitestar02.webhop.org
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