I've been digging in the mailing list archive and I've found a conversation about glsl "attribute" variables, where it's been said that it was unsupported at the moment by opensg, but that work was being done towards a new Geometry that would support it.
That said, I'd like to know if that feature is know supported and if so, how to use it.
Thanks
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Bruno Marques
[EMAIL PROTECTED]
[EMAIL PROTECTED]
http://mega.ist.utl.pt/~blcm
- [Opensg-users] shader attributes Bruno Marques
- Re: [Opensg-users] shader attributes Dirk Reiners
