Dear Marcus,
hmmm .... may be I was talking nonsens! Possibly I just misunderstood something and was willing to believe it as ist fitted to what I saw.
 
So here is what I experienced: I have four monitors. So how do I start four different servers on four different monitors? I used NVidias nView Desktop Manager for that. I have four different binaries and tell nView on which monitor to open each of it. This generally works fine with normal glut windows but fails if I use glutFullScreen(). Is this approach possibly too naive?
 
Is there some way to get rid of glut's window decorations? Or any other solution?
Kind regards,
Bjoern
 
 

----- Ursprüngliche Nachricht -----
Von: Marcus Lindblom <[EMAIL PROTECTED]>
Datum: Freitag, April 28, 2006 4:51 pm
Betreff: Re: [Opensg-users] Cluster multicast (& Unicast)
An: [email protected]

> Not that I know much about XP 64, but is this specific to the 64-
> bit
> version? Cause on regular XP, this is not a problem. (And indeed
> it
> seems strange.)
>
> Also, a fullscreen opengl-window is just a big window covering
> the
> entire screen. It's quite different from DirectX's fullscreen
> mode, if
> that's what you've read.
>
> Does that make sense with what you've read, or am I talking
> nonsense? :)
>
> Regards,
> /Marcus
>
> [EMAIL PROTECTED] wrote:
> > Hello,
> > I just found another problem on Windows XP 64. From what I
> found on the
> > Internet (and in practice) it seems to support the "fullscreen-
> mode"
> > only on the default screen.
> > Am I wrong? (I hope so).
> > So far it seems that I can only use one of the graphics
> boards, by
> > rendering stereo and switching the NVidia driver to clone mode
> ...... I
> > think I need to try out Linux!
> > Kind regards,
> > Bjoern
>


-------------------------------------------------------------------------
Dr. Bjoern Zehner
UFZ Centre for Environmental Research Leipzig-Halle
Permoserstrasse 15
04318 Leipzig
Germany
Tel: ++49 (341) 235 3979
Fax: ++49 (341) 235 3939

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