Hi Xavier,

can you try it with a cvs version from today perhaps my fix helps.

Andreas

well well, it hasn't changed anything.
i did two configurations, one with the global light (directionnal) on the core of my root and one other like you said with
light
  |
scene



Andreas Zieringer a écrit :

Hi Xavier,

I fixed it. Well this global light feature is actually a relict from the beginning when the local lights were not implemented yet. Putting the lights above your scene is the better solution.

Andreas

Hello all,
I have juste changed the version of opensg, from the 1.6 to the CVS version and it seems that the render of the light as changed a little. here is a screenshot of the modification : http://www.irisa.fr/siames/GENS/xlarrode/osgLightError.png I have seen on the osg commit couple of change like a "Fixed culling of light's children" wich can be a possibilitie.

If you have other ideas ?

Thanks
Xavier




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