Hi, I'm currently trying to find a bottleneck in my application, so I use the SimpleStatisticsForeground. I'm observing that performance drops significantly when I use a ShadowMapViewport instead of a normal viewport (no surprise, the scene is rendered twice, etc). The only thing is that the SimpleStatiscticsForeground does not show the actual rendering frame rates and draw times (the values do not change when I activate the shadows).
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