Hello,
I’m trying to use Cal3D animation in OpenSG with the current dailybuild (25.07.06) and Visual Studio .NET 2003. When I try to compile the testCharacter.cpp I get the following errors:

Tutorial error LNK2019: Nicht aufgelöstes externes Symbol '"__declspec(dllimport) public: static class osg::FCPtr<class osg::AttachmentContainerPtr,class osg::CharacterModel> __cdecl osg::CharacterModelBase::create(void)" ([EMAIL PROTECTED]@osg@@[EMAIL PROTECTED]@osg@@[EMAIL PROTECTED]@@[EMAIL PROTECTED])', verwiesen in Funktion '_main'

Tutorial error LNK2019: Nicht aufgelöstes externes Symbol '"__declspec(dllimport) public: static class osg::FCPtr<class osg::FCPtr<class osg::FCPtr<class osg::AttachmentContainerPtr,class osg::NodeCore>,class osg::Drawable>,class osg::Character> __cdecl osg::CharacterBase::create(void)" ([EMAIL PROTECTED]@osg@@[EMAIL PROTECTED]@[EMAIL PROTECTED]@osg@@[EMAIL PROTECTED]@@osg@@[EMAIL PROTECTED]@@osg@@[EMAIL PROTECTED]@@[EMAIL PROTECTED])', verwiesen in Funktion '_main'

Tutorial error LNK2019: Nicht aufgelöstes externes Symbol '"__declspec(dllimport) public: static unsigned __int64 const osg::CharacterBase::CurrentAnimationFieldMask" ([EMAIL PROTECTED]@osg@@2_KB)', verwiesen in Funktion '"void __cdecl keyboard(unsigned char,int,int)" (?keyboard@@[EMAIL PROTECTED])'

Tutorial error LNK2019: Nicht aufgelöstes externes Symbol '"__declspec(dllimport) public: static unsigned __int64 const osg::CharacterBase::ModelFieldMask" ([EMAIL PROTECTED]@osg@@2_KB)', verwiesen in Funktion '_main'

Tutorial error LNK2019: Nicht aufgelöstes externes Symbol '"__declspec(dllimport) public: static unsigned __int64 const osg::CharacterBase::TimeScaleFieldMask" ([EMAIL PROTECTED]@osg@@2_KB)', verwiesen in Funktion '"void __cdecl keyboard(unsigned char,int,int)" (?keyboard@@[EMAIL PROTECTED])'

Tutorial error LNK2019: Nicht aufgelöstes externes Symbol '"__declspec(dllimport) public: static unsigned __int64 const osg::CharacterBase::UseShaderForGeometryFieldMask" ([EMAIL PROTECTED]@osg@@2_KB)', verwiesen in Funktion '"void __cdecl keyboard(unsigned char,int,int)" (?keyboard@@[EMAIL PROTECTED])'

Tutorial error LNK2019: Nicht aufgelöstes externes Symbol '"__declspec(dllimport) public: void __thiscall osg::SField<class osg::FCPtr<class osg::AttachmentContainerPtr,class osg::CharacterModel>,0>::setValue(class osg::FCPtr<class osg::AttachmentContainerPtr,class osg::CharacterModel> const &)" ([EMAIL PROTECTED]@[EMAIL PROTECTED]@osg@@[EMAIL PROTECTED]@@osg@@$0A@@osg@@[EMAIL PROTECTED]@osg@@[EMAIL PROTECTED]@@2@@Z)', verwiesen in Funktion '_main'

Tutorial fatal error LNK1120: 7 unaufgelöste externe Verweise

I also did download and build Cal3D 0.10.0, included the .lib and set it as additional dependency in the project, but that didn’t help either. Does someone see why I get those errors? (they are all of the kind “unresolved external symbol “__declspec(dllimport) ...”)
Thanks
Matthias

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