Hi Francesco, just tried it with a current OpenSG version and it worked fine. I think I fixed some time ago a bug in calcVertexTangents() what version are you using.
Andreas > hi to all! > > i'm using calcVertexTangents function for bump mapping purposes. I > noticed that it works well with my test models, but crashes with this one > > http://www.seac02.it/dino/dinosauro.3DS > > with an access violation error, from inside calcVertexTangents... can > anyone figure out what's the problem with it? > > The funcion call is > > calcVertexTangents(geo, 0, Geometry::TexCoords1FieldId, > Geometry::TexCoords2FieldId); > > thank you > > Francesco Tamagni > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys -- and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
