Hi,

I'm not very active in this mailing list but I'm watching it since a
couple of years. it's due to the fact that I'm very beasy with my new
company, but I expect this to change in the next months, so I'm very
concerned by this topic.

I used OpenSG in the past for some VR applications and the main reason
was the clustering features. Now, for my new company, the time has
come to decide which scene graph systems/rendering engines are we
going to use and I was unsure if OpenSG is the best choice, because
clustering is not on the top of our feature list.

And here came the e-mail of Allen, which IMHO is very very important
and I would put some of his suggestions on the top of the TODO list
(Roadmap, better organized web site with detailed descriptions of the
OpenSG features, promotion). Alone his e-mail has also decided me to
give OpenSG a real chance and more time for evaluation. As soon as
it's possible (I hope before the end of the year) I would also
contribute with development.

At last I woul like to thank Allen for this e-mail and that he decided
to send it to the mailing list and not only to the core team.

--
Haykel BEN JEMIA
http://www.haytec-tn.com

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