Praveen Bhaniramka wrote:
> Are you able to compile the sources? Can you provide instructions? 
>
> So far, I have been unsuccessful in building Geritt's experimental VRML
> loader. I guess it has not been updated for a while and the
> implementation overrides the default OpenSG base classes like
> OSGTypeBase, etc. 
>   
Hi.

1) First, run Common/prep_gv_beta
2) In OSGVRMLAction.h, replace the corresponding forward declarations with

#include <OSGVRMLNode.h>
#include <OSGVRMLObjectType.h>

3) Run configure with --enable-gv-beta and build OpenSG
4) Now you should be able to build the Animation library.
5) ?
6) PROFIT! ;)

Caveat: At least with g++, you have to link the animation library first, 
or it will not work:
g++ `osgvrmlanim-config --opt --lflags` `osg-config --opt --libs Base 
System GLUT` ....

Hth, yours,
Dominik

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