Allen Bierbaum wrote:
> The big argument I see for having an "examples" directory is that the code
> is then not hidden in the source tree when a new user downloads and uses
> OpenSG.  Instead they can see "here is a directory of examples that I can
> look at".  That is one thing that is very impressive about OpenSceneGraph
> when you first download it, there are a ton of examples sitting in a
> directory for you to use.  OpenSG has just as many "test" examples, but
> people don't see them.
>
> I know it may be a little annoying to existing developers, but I think a
> separate example directory would help out users and help with promoting
> OpenSG.
>
> Anyone care to agree or disagree with me? :)
>   
I agree.

But since Dirk mentioned extracting those automatically, couldn't the 
dists just extract all examples from the source-tree? (just thinking out 
loud)

/Marcus

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