Hi,

On Thu, 2006-08-17 at 17:28 +0200, Simon Haegler wrote:
> >> The problem with all systems is that you need to handle ordering of 
> >> update dependencies somehow. I.e. first update transforms from time & 
> >> data, then compute skinning and/or setup shader constants. Adding 
> >> normalization/tangent space and other derived data to this makes it even 
> >> trickier. Usually, we solve such things by create a directed graph from 
> >> each objects dependency and sorting that to get an update order (this is 
> >> only done when the ordering is dirty.)
> > 
> > just my 0.02$. As OpenSG keeps track of what changed a light, observer
> > based approach might be not so uninteresting. 
> 
> hi gerrit
> 
> how far are your collada I/O "experiments"? is the code in the 
> cvs? i'm only interested in model and shader data import/export.

sorry for the long delay, there was just to many things going on.

I started working on a COLLADA_DOM based version. So far I got it
to load simple geometry and effects (no shaders so far). But the
biggest catch is I wrote it against 2.x.

I'll see if I can get it over to 1.x easily. 

Currently it is available from the 2.x svn repository if you want to
have a look (Source/System/FileIO/Collada). 

What I'm currently looking for is sample data, so if anybody has some
collada sample files which you can share I'm happy to use them and
improve the importer.


kind regards,
  gerrit




-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Opensg-users mailing list
Opensg-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to