Dirk Reiners wrote:
>     Hi Christoph,
>
> Christoph Fünfzig wrote:
>   
>> Yes, I think, this is a natural generalization. The istreamhandler could 
>> also create a local temporary if required
>> and do some bookkeeping, which files have been accessed for a scene.
>>   
>>     
> the problem is for it to figure out what else to download. I don't have 
> a good, general solution for that, unless it is used to open the file.
>   
Are you trying to be able download everything including referenced file 
before starting the parse? Or am I not understanding you correctly?

If not, why not just override every referenced file-lookup and provide 
the context (the location of the 'top' file) . Perhaps the context 
should arrive with the istream, so that a loader can change the 
context/base-URL if it wants to?

>> [snip]
>> I do not know if it is worth it to redirect or to emulate plain Cs FILE* 
>> behaviour (like downloading
>> the required file to a local temporary and then open as a FILE* ..).
>> Without a virtual file system approach those loaders would always 
>> require modification.
>>   
>>     
> I think it should work easily for all the image loaders. Either we 
> change them to iostream (HDR), or they have facilities to read from 
> abstract data source anyway (JPG, PNG). We can probably cover/convert 
> all the stuff that we have in FileIO like 3DS relatively well. Where we 
> get into trouble are things that use external libraries for loading, 
> like Inventor or Performer. But for those I don't think there is 
> anything we can do, but it might make sense to have a fallback mechanism 
> that at least downloads the main file and runs the loader on it.
>   
Doesn't all loaders use iostreams anyway today?  I belive it was changed 
in 1 a while ago.

Since we were discussion a file-cache also... wouldn't that might 
provide a good solution to external libraries which can only load from a 
local file?
>> With istreams it seems easier. The library boost.asio pointed out by 
>> Allen seems to fit in nicely here
>> with boost.iostreams.
>> I need to get some practice with it.
>> Currently, there are some loaders which open additional streams during 
>> loading besides the one passed in.
>>   
>>     
> Only the model loaders, and for those I don't see away around it, honestly.
>   
But there's no conflict in allowing that, is there, as long as they use 
the right framework?

/Marcus

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