Josef Grunig wrote: > Hi all, > > >>> I was expecting that SceneFileHandler::the().read would just >>> fail and return a NullFC, but every time I make a test, >>> I end up in a crash. >>> > > Simply loading a dll does not crash for me, because it does not > recognize the file type (it correctly returns NullFC), but renaming a > dll file to an osb does. Shouldn't the loader be supposed to handle > such situations? There should be a valid header to check for, or > something similar... Ideally it would detect corrupt files and report an error. However, I'd imagine that making sure it does that would be quite difficult to implement. A header- or checksum-check might be more feasible, as you say.
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