osghello after updating, scons build fails in ShadowViewport:
g++ -ansi -use_readonly_const -ftemplate-depth-100 -fPIC -O2 -fPIC -DOSG_WITH_GLUT -DOSG_WITH_JPG -DOSG_WITH_TIF -DOSG_WITH_PNG -DOSG_WITH_GIF -D_GNU_SOURCE -D_OSG_HAVE_CONFIGURED_H_ -DOSG_BUILD_DLL -DOSG_COMPILESYSTEMLIB -IBuild/linux-gcc/Source/Base -ISource/System/Action -ISource/System/Action/DrawAction -ISource/System/Action/IntersectAction -ISource/System/Action/RenderAction -ISource/System/Cluster/Base -ISource/System/Cluster/Server -ISource/System/Cluster/Window/BalancedMultiWindow -ISource/System/Cluster/Window/Base -ISource/System/Cluster/Window/MultiDisplay -ISource/System/Cluster/Window/SortFirst -ISource/System/Cluster/Window/SortLast -ISource/System/FieldContainer -ISource/System/FieldContainer/Impl -ISource/System/FileIO/3DS -ISource/System/FileIO/Base -ISource/System/FileIO/BIN -ISource/System/FileIO/DXF -ISource/System/FileIO/OBJ -ISource/System/FileIO/OFF -ISource/System/FileIO/OSG -ISource/System/FileIO/RAW -ISource/System/FileIO/ScanParseSkel -ISource/System/FileIO/WRL -ISource/System/GraphOp -ISource/System/Image -ISource/System/Material -ISource/System/NodeCores/Drawables/Base -ISource/System/NodeCores/Drawables/Geometry -ISource/System/NodeCores/Drawables/Misc -ISource/System/NodeCores/Drawables/Nurbs -ISource/System/NodeCores/Drawables/Nurbs/Internal -ISource/System/NodeCores/Drawables/Particles -ISource/System/NodeCores/Drawables/VolRen -ISource/System/NodeCores/Groups/Base -ISource/System/NodeCores/Groups/Light -ISource/System/NodeCores/Groups/Misc -ISource/System/RenderingBackend -ISource/System/Statistics -ISource/System/State -ISource/System/Text -ISource/System/Window -ISource/Experimental/NativeFileIO -ISource/Experimental/NewAction -ISource/Experimental/NewAction/ActorCodeGen -ISource/Experimental/NewAction/Actors -ISource/Experimental/Text -ISource/Experimental/ShadowMapViewport -ISource/Experimental/ShadowViewport -ISource/Experimental/SHL -ISource/Experimental/WebInterface -ISource/Experimental/Manipulators -ISource/Base/Base -ISource/Base/Field -ISource/Base/Functors -ISource/Base/Network/Base -ISource/Base/Network/Socket -ISource/Base/StringConversion -ISource/Base/Xml -IBuild/linux-gcc/Source/System/FileIO/ScanParseSkel -c -o Build/linux-gcc/Source/System/opt/OSGShadowViewport.os Source/Experimental/ShadowViewport/OSGShadowViewport.cpp Source/System/Action/RenderAction/OSGRenderAction.h: In member function 'void osg::ShadowViewport::checkLightsOcclusion(osg::RenderActionBase*)': Source/System/Action/RenderAction/OSGRenderAction.h:337: error: 'void (* osg::RenderAction::_glGenQueriesARB)(GLsizei, GLuint*)' is protected Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1371: error: within this context Source/System/Action/RenderAction/OSGRenderAction.h:333: error: 'GLuint osg::RenderAction::_occlusionQuery' is protected Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1393: error: within this context Source/System/Action/RenderAction/OSGRenderAction.h:337: error: 'void (* osg::RenderAction::_glGenQueriesARB)(GLsizei, GLuint*)' is protected Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1394: error: within this context Source/System/Action/RenderAction/OSGRenderAction.h:333: error: 'GLuint osg::RenderAction::_occlusionQuery' is protected Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1394: error: within this context Source/System/Action/RenderAction/OSGRenderAction.h:339: error: 'void (* osg::RenderAction::_glBeginQueryARB)(GLenum, GLuint)' is protected Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1400: error: within this context Source/System/Action/RenderAction/OSGRenderAction.h:333: error: 'GLuint osg::RenderAction::_occlusionQuery' is protected Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1400: error: within this context Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1401: error: 'class osg::RenderAction' has no member named 'drawOcclusionBB' Source/System/Action/RenderAction/OSGRenderAction.h:340: error: 'void (* osg::RenderAction::_glEndQueryARB)(GLenum)' is protected Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1402: error: within this context Source/System/Action/RenderAction/OSGRenderAction.h:341: error: 'void (* osg::RenderAction::_glGetQueryObjectuivARB)(GLuint, GLenum, GLuint*)' is protected Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1408: error: within this context Source/System/Action/RenderAction/OSGRenderAction.h:333: error: 'GLuint osg::RenderAction::_occlusionQuery' is protected Source/Experimental/ShadowViewport/OSGShadowViewport.cpp:1408: error: within this context scons: *** [Build/linux-gcc/Source/System/opt/OSGShadowViewport.os] Error 1 scons: building terminated because of errors. in addition, there are some warnings: Source/Experimental/ShadowViewport/OSGPerspectiveShadowMap.cpp: In member function 'void osg::PerspectiveShadowMap::createShadowFactorMap(osg::RenderActionBase*)': Source/Experimental/ShadowViewport/OSGPerspectiveShadowMap.cpp:3008: warning: converting to 'osg::UInt32' from 'double' Source/Experimental/ShadowViewport/OSGPerspectiveShadowMap.cpp: In member function 'void osg::PerspectiveShadowMap::createShadowFactorMapFBO(osg::RenderActionBase*)': Source/Experimental/ShadowViewport/OSGPerspectiveShadowMap.cpp:3693: warning: converting to 'osg::UInt32' from 'double' should i file a bug? cheers, simon ------------------------------------------------------------------------- Take Surveys. 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