Hi openSG users,

I have the very same scene represented two times, 
one locally and one remotely. 
Actually I build the full scene in the server window and then
clone it locally.

Localviewport->setRoot(serverRoot->clone())

The problem is that when I subChild anything from the original root,
I expect the same changes reflecting locally. 

Is there a way to inform the clone node that it has to subChild 
part of it's subTree?


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