Allen Bierbaum wrote:
> I need to collect some statistics for a recent project so I have been 
> tracing through the Statistics code in OpenSG 2.0.  I have to confess 
> that I am pretty confused about how to get things work.  I think I can 
> hack it but I don't really understand what is going on.  OpenSG is so 
> flexible that I can't see the forest through the trees so to speak.  
> Anyway, here are a few questions I can up with when going through this code.
>   
[snip]

A slightly related topic. I noticed there is a extension called 
GL_timer_query, which inserts timing tokens in the gl command stream 
(see  http://www.opengl.org/registry/specs/EXT/timer_query.txt). 
<http://www.opengl.org/registry/specs/EXT/timer_query.txt>

Wouldn't that be interesting to use, to time each viewport ops or 
framerate/draw-time, instead of anything glFinish()-related ?

Cheers,
/Marcus
<http://www.opengl.org/registry/specs/EXT/timer_query.txt>

 


<http://www.opengl.org/registry/specs/EXT/timer_query.txt>





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