Hi Marcus,
Marcus Lindblom wrote:
>
> A slightly related topic. I noticed there is a extension called
> GL_timer_query, which inserts timing tokens in the gl command stream
> (see http://www.opengl.org/registry/specs/EXT/timer_query.txt).
> <http://www.opengl.org/registry/specs/EXT/timer_query.txt>
>
> Wouldn't that be interesting to use, to time each viewport ops or
> framerate/draw-time, instead of anything glFinish()-related ?
Hm, I hadn't thought about using it globally. It might run out of range, as it
has a fairly short cycle, AFAIR. Interesting idea though.
Dirk
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