Hi Marcus,

Marcus Lindblom wrote:
> 
> A slightly related topic. I noticed there is a extension called 
> GL_timer_query, which inserts timing tokens in the gl command stream 
> (see  http://www.opengl.org/registry/specs/EXT/timer_query.txt). 
> <http://www.opengl.org/registry/specs/EXT/timer_query.txt>
> 
> Wouldn't that be interesting to use, to time each viewport ops or 
> framerate/draw-time, instead of anything glFinish()-related ?

Hm, I hadn't thought about using it globally. It might run out of range, as it 
has a fairly short cycle, AFAIR. Interesting idea though.

        Dirk


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