Hi, On Fri, 2007-03-16 at 14:00 -0500, Allen Bierbaum wrote: > I am trying to port some core's over from RenderAction and I can not > find a way to get the camera to world transformation > (RenderAction::getCameraToWorld()) with a RenderTraversalAction. Does > anyone know how I can do this?
it was not there yet. I put it in. As the other camera matrices you can retrieve it from the active partition. gerrit ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
