Hi Everybody,

if you've always wanted to play with the FBOViewport, this is your chance to do 
that and help advance OpenSG at the same time! :)

I would like to include a tutorial on how to use the FBOViewport to do some 
distortion correction in 1.8 (i.e. map the FBOVP onto some other, simple 
geometry, maybe also with some color/brightness correction or so). If you have 
a 
little free time right now and would like to try it, please let us know. I'd be 
happy to give hints and help as much as I can, but I don't have the spare 
capacity to do it myself.

Thanks

        Dirk


-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys-and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to