Hi Philipp,

Philipp Reiter wrote:
> Hi
> 
> i want to import some .obj-files into my scene. some
> of them using bump-maps. but opensg dont know the
> "bump bumptexture.bmp" or "map_Bump bumptexture.bmp"
> in the .mtl-file.
> 
> short mtl example:
> newmtl material_1
>     Ns 80
>     Tr 0.450000
>     illum 2
>     Ka 0.000000 0.000000 0.000000
>     Kd 1.000000 1.000000 1.000000
>     Ks 0.266667 0.266667 0.266667
>     map_Ka mat1_mtl1_ambicol.bmp
>     map_Kd mat1_mtl1_diffcol.bmp
>     map_Bump mat1_mtl1_bumpamt.bmp
> 
> is there another way to import obj-files with
> bump-maps(without using a shader)?

Not at this time, sorry. It would be nice to have a default shader built into 
the OBJ loader, but lacking actual example data to see what the details of obj 
bumpmaps are there is no way to do it. But if you'd be willing to add it I'd be 
happy to include it. ;)

Where did you get those file,s i.e. which modeler exports those?

        Dirk

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