--- Dirk Reiners <[EMAIL PROTECTED]> wrote:

>       
>       Hi Philipp,
> 
> Philipp Reiter wrote:
> > Hi
> > 
> > i want to import some .obj-files into my scene.
> some
> > of them using bump-maps. but opensg dont know the
> > "bump bumptexture.bmp" or "map_Bump
> bumptexture.bmp"
> > in the .mtl-file.
> > 
> > short mtl example:
> > newmtl material_1
> >     Ns 80
> >     Tr 0.450000
> >     illum 2
> >     Ka 0.000000 0.000000 0.000000
> >     Kd 1.000000 1.000000 1.000000
> >     Ks 0.266667 0.266667 0.266667
> >     map_Ka mat1_mtl1_ambicol.bmp
> >     map_Kd mat1_mtl1_diffcol.bmp
> >     map_Bump mat1_mtl1_bumpamt.bmp
> > 
> > is there another way to import obj-files with
> > bump-maps(without using a shader)?
> 
> Not at this time, sorry. It would be nice to have a
> default shader built into 
> the OBJ loader, but lacking actual example data to
> see what the details of obj 
> bumpmaps are there is no way to do it. But if you'd
> be willing to add it I'd be 
> happy to include it. ;)
> 
> Where did you get those file,s i.e. which modeler
> exports those?
> 
I used Bryce6.

philipp 



       
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