--- Dirk Reiners <[EMAIL PROTECTED]> wrote: > > Hi Philipp, > > Philipp Reiter wrote: > > Hi > > > > i want to import some .obj-files into my scene. > some > > of them using bump-maps. but opensg dont know the > > "bump bumptexture.bmp" or "map_Bump > bumptexture.bmp" > > in the .mtl-file. > > > > short mtl example: > > newmtl material_1 > > Ns 80 > > Tr 0.450000 > > illum 2 > > Ka 0.000000 0.000000 0.000000 > > Kd 1.000000 1.000000 1.000000 > > Ks 0.266667 0.266667 0.266667 > > map_Ka mat1_mtl1_ambicol.bmp > > map_Kd mat1_mtl1_diffcol.bmp > > map_Bump mat1_mtl1_bumpamt.bmp > > > > is there another way to import obj-files with > > bump-maps(without using a shader)? > > Not at this time, sorry. It would be nice to have a > default shader built into > the OBJ loader, but lacking actual example data to > see what the details of obj > bumpmaps are there is no way to do it. But if you'd > be willing to add it I'd be > happy to include it. ;) > > Where did you get those file,s i.e. which modeler > exports those? > I used Bryce6.
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