Marcus Lindblom wrote:
> Marcus Lindblom wrote:
>   
>> Dirk Reiners wrote:
>>   
>>     
>>>     Hi Marcus,
>>>
>>> Marcus Lindblom wrote:
>>>   
>>>     
>>>       
>>>> Yup. Changing fcd2code so that it generates external include guards 
>>>> should be quite easy, and helpful, in terms of compilation perf.
>>>>     
>>>>       
>>>>         
>>> I don't know. Has anybody run those kinds of tests with 2005? The gcc 
>>> results 
>>> indicate that it's very possible to make external and internal ones perform 
>>> equally well, so MS might have done the same thing. 
>>>     
>>>       
> Update: Actually, reading through the link that I posted earlier 
> properly, it seems that including a lot of files isn't really a problem. 
> I would suppose though that the amount of template instantiation / code 
> generation that is being doine could be. Reducing public code that 
> accesses templates could help here.
>   
And this article from the same site a bit later suggests that external 
guards are a good thing with _very_ nested includes: 
http://www.gamesfromwithin.com/articles/0501/000067.html. OTOH, for not 
very deep projects, it's not that big an issue. I don't know how OpenSG 
fares, but there is some heavy including here and there. :)

/Marcus

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