Hi, On Wed, 2007-03-21 at 17:24 -0500, Dirk Reiners wrote: > Hi Gerrit, > > Gerrit Voss wrote: > > > > hmm, I'm trying to make sense of it. > > > > testSimpleSceneManager looks ok to me, at least for the values that are > > recorded. I start to change things so that we can back to what we record > > in 1.8 but this got a little bit bigger than I expected. Which is mainly > > due to making StatCollector ref countable. > > OK. > > > On Tue, 2007-03-20 at 09:47 -0500, Allen Bierbaum wrote: > >> which stats ?. I added some I needed to do some timing/testing but > >>> for sure not all of them. > >> For us it was all the stats. None of them displayed correctly and it > >> seemed broken in svn before my texmem additions. :( > > > > was this for your application or did this apply to testSimpleSceneManager > > too ?.
sorry took a second longer than expected. For now a stat collector should be accessible at all the places it was before (1.x). Either from drawEnv or the activePartition. I reactivated the texture and the light stats. State and Shader changes should have been active all along. Currently all partitions use the same stat collector (the one set for RenTravAct), so you will get a sum over everything. The tests looks reasonable, again for values collected. I did not look into adding the geo stats. gerrit ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
