Hello,

For the past few months we have been working on project that requires
a lot of asynchronous modifications to our scene graph. In response to
this we have created a background loader/processor that can execute a
set of requests and then re sync them with our scene graph at a later
time. I have attached a patch that contains the current state of our
effort. Is there any interest to add this into OpenSG 2.0. If so,
please feel free to do so. Please look at testBackgroundLoader.cpp for
example usage.

-Aron Bierbaum

Infiscape Corporation
[EMAIL PROTECTED]

Attachment: background_loader_patch
Description: Binary data

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