osgHello i managed to get our (relatively) cheap emagin z800 hmd working under linux ([EMAIL PROTECTED]). those are active DCC glasses.
until now, i've used passive stereo with two projectors and a quadro card (quad buffer). now, i'm a little confused how to best render for the dcc glasses. do i need quad buffer at all, or can i just modify my renderloop (passivewindow in qt) to alternatively render the left and right eye? should i use the osg::ShearedStereoCameraDecorator for this (the hmd will be headtracked)? any hints & experiences? which method gives the best performance? [s] -- simon haegler | room ETF C108 computer vision lab | sternwartstrasse 7 D-ITET | CH-8092 zurich ETH zurich | tel +41 44 632 09 84 ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
