Hi, we want to build a distributed application with OpenSG that behaves like Croquet (http://www.opencroquet.org) regarding scene replication.
We plan to have at least three computers in our setup, which share one scenegraph. Now it should be possible to manipulate the global shared scenegraph from every machine and replicate the changes to all other systems. Is it possible to do this with OpenSG? I scanned the mail archives and found several threads about scene replication. So far my understanding is, that it is possible to propagate scene graph manipulations via sendSync(). Is this the right direction? Finally I wonder how an architecture for the described setup should look like. One node, that receives all chances and notifys all other nodes? Or should the other nodes be directly notified by the node, that changed the scene graph? Thanks for your help Philipp ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
