Hi,

we want to build a distributed application with OpenSG that behaves like  
Croquet (http://www.opencroquet.org) regarding scene replication.

We plan to have at least three computers in our setup, which share one  
scenegraph. Now it should be possible to manipulate the global shared  
scenegraph from every machine and replicate the changes to all other  
systems. Is it possible to do this with OpenSG?

I scanned the mail archives and found several threads about scene  
replication. So far my understanding is, that it is possible to propagate  
scene graph manipulations via sendSync(). Is this the right direction?

Finally I wonder how an architecture for the described setup should look  
like. One node, that receives all chances and notifys all other nodes? Or  
should the other nodes be directly notified by the node, that changed the  
scene graph?

Thanks for your help

Philipp


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